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How AI is Actually Used in the Video Games Industry 2 месяца назад


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How AI is Actually Used in the Video Games Industry

Links to all of my videos referenced in this episode can be found farther down in the description. Plus, grab your own copy of the infographic by visiting the (extended) written version on Substack. https://www.aiandgames.com/p/how-ai-i... As AI becomes increasingly more involved in the development of video games, it's worth taking stock of just how many ways it can be used. In this episode of AI 101 we dig into every facet of AI for games, and how it's actually being used in the industry. Referenced Videos: -- In this episode, I link to many existing videos here on @AIandGames, I'll quickly list them for you below in the order they are introduced: Google DeepMind's AlphaStar Bot:    • How AlphaStar Became a StarCraft Gran...   Analysing Inworld's Origins Demo:    • Just How Smart Are the AI Characters ...   Convai's AI Toolkit:    • Create NPCs with LLM-powered Convai!   Why is it Difficult to Build 'Good' AI for Games?    • Why is It Difficult to Make Good AI f...   AI 101: Navigation Meshes:    • How A Navigation Mesh Works in 3D Gam...   AI 101: Finite State Machines:    • The AI of Half-Life: Finite State Mac...   AI 101: Behaviour Trees:    • Behaviour Trees: The Cornerstone of M...   AI 101: Goal Oriented Action Planning:    • Building the AI of F.E.A.R. with Goal...   AI 101: Utility AI:    • How Utility AI Helps NPCs Decide What...   AI 101: Barks and Dialogue:    • How Barks Make Videogame NPCs Look Sm...   AI 101: Machine Learning in Games:    • How Machine Learning is Transforming ...   Gran Turismo 7's Sophy AI:    • How Gran Turismo's 'Sophy' Actually W...   How Forza's Drivatar Works:    • How Forza's Drivatar Actually Works |...   How Townscaper Works:    • How Townscaper Works: A Story Four Ga...   Radical Content Generation in Unexplored 2:    • How Unexplored 2 Generates Entire Fan...   Procedurally Generating Manhattan for Marvel's Spider-Man:    • Procedurally Generating Manhattan for...   Generative AI for Games Explained:    • Is Generative AI the Future of Game D...   NVIDIA's DLSS3 Explained:    • DLSS 3 Explained: How NVIDIA's RTX-40...   The Secret AI Testers in Tom Clancy's The Division 2:    • The Secret AI Testers Inside Tom Clan...   The AI of Hitman (2016):    • Sandbox Assassin: The AI of Hitman (2...   Texture Upscaling Explained:    • Remastering Classic Games with Textur...   Player Analytics in Tomb Raider: Underworld:    • Machine Learning Analysis of Player B...   Chapters -- [00:00] Intro [00:33] AI Overview [04:25] How AI Intersects with Games [05:50] AI for Player Experience [12:13] AI for Game Productions [16:58] Wrapping Up [18:40] Credits -- 'AI and Games' is a YouTube series on research and applications of Artificial Intelligence in video games. Check out all of our content: AI and Games:    / @aiandgames   AI and Games Plus:    / @aiandgamesplus   Branching Factor Podcast: https://shows.acast.com/branchingfactor Livestreams on Twitch:   / aiandgames   Substack with Written Content: http://www.aiandgames.com -- Join our Discord Community: https://discord.aiandgames.com Buy our Merch: https://store.aiandgames.com -- You can support 'AI and Games' via Patreon, YouTube memberships, and Substack In return, you get bonus rewards!   / aiandgames   https://www.youtube.com/@AIandGames/join http://aiandgames.substack.com -- Follow 'AI and Games' on social media. Twitter:   / aiandgames   Mastodon: https://mastodon.gamedev.place/@AIand... TikTok:   / aiandgames   Instagram:   / aiandgames   Threads: https://www.threads.net/@aiandgames BlueSky: https://bsky.app/profile/aiandgames.b... -- If you're interested in working with us, check out the following: Sponsorship Enquiries: https://www.passionfroot.me/aiandgames Business Enquiries: https://www.aiandgames.com/p/professi...

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