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Explore how to model argument reference lifetimes in Rust using `FnOnce` callbacks. Learn to implement lifetimes correctly with practical examples and solutions. --- This video is based on the question https://stackoverflow.com/q/78196702/ asked by the user 'bluenote10' ( https://stackoverflow.com/u/1804173/ ) and on the answer https://stackoverflow.com/a/78200416/ provided by the user 'Chayim Friedman' ( https://stackoverflow.com/u/7884305/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions. Visit these links for original content and any more details, such as alternate solutions, comments, revision history etc. For example, the original title of the Question was: Trait with a callback: How to model argument reference lifetime? Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l... The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license. If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com. --- Understanding FnOnce Callback Lifetimes in Rust When programming in Rust, particularly with traits and lifetimes, you might encounter challenges surrounding argument reference lifetimes. In this post, we aim to clarify how to effectively model argument lifetime for callbacks, specifically focusing on the FnOnce trait. The Problem: Modeling Lifetime with Callbacks Let’s imagine you are working with a Rust trait that involves a callback function, specifically using FnOnce. You may want to extend the functionality of your trait to work with tuples containing multiple Holder instances. Here’s the challenge: You have structs like Holder<T> that house values wrapped in Rc<RefCell<T>>. You want to be able to write code that takes multiple instances of Holder and passes their references to a callback function. Here’s a simplified version of the code to illustrate: [[See Video to Reveal this Text or Code Snippet]] The Core Issue The main difficulty arises in correctly representing the lifetime of the references for these various Holder instances. You can face compiler errors if you do not adhere to the correct lifetime rules. Attempted Solutions First Attempt: Turning around the trait and passing in reference lifetimes through a generic argument led to complications where the compiler complained about extra requirements. Second Attempt: By passing in the lifetime explicitly, the intended usage compiled, but errors occurred due to temporary values being freed prematurely. The Solution: Using GATs and HRTBs You can resolve this using Generic Associated Types (GATs) and Higher-Ranked Trait Bounds (HRTBs), although it might not be the most straightforward path. Here’s how you can do it: Implementation Steps Define a trait Callback with an associated type Param, which specifies that it can work with lifetimes. Here's how your code would look: [[See Video to Reveal this Text or Code Snippet]] Key Takeaways Use of GATs: GATs allow you to define associated types that are generic over lifetimes, making it easier to work with references without extra boilerplate or complications. HRTBs: These bounds come into play when you need to ensure the lifetimes are compatible between the trait definition and your implementations. Conclusion Modeling lifetimes in Rust when working with traits and callbacks can be challenging, but understanding concepts like GATs and HRTBs provides you with powerful tools to navigate these complexities. By structuring your callback functions correctly, you can create flexible and reusable code. Happy coding!