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Скачать с ютуб How Gaming became a $180,000,000,000 Industry? | Evolution of Gaming Part 1: Esports Case Study в хорошем качестве

How Gaming became a $180,000,000,000 Industry? | Evolution of Gaming Part 1: Esports Case Study 2 года назад


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How Gaming became a $180,000,000,000 Industry? | Evolution of Gaming Part 1: Esports Case Study

Life is all about learning, Udemy offers the best courses to help you grow in your career: Home: https://bit.ly/3sAoSmS Excel: https://bit.ly/3mQUQYD Digital Marketing: https://bit.ly/3HaAzow Animation: https://bit.ly/3qju8st VIDEO INTRODUCTION: In the past 5 years, The esports industry has been accelerating at a pace that has never been seen before! In 2017 itself, According to SuperData, Gaming video has more audience than HBO, Netflix, ESPN and hulu combined! in this video let's try to understand the basics of eSports and how the industry is operating to give rise to the gaints in the industry. and most importantly what the factors that you need to study to understand the eSports industry better. let's understand in this video! Check out Think School's Online courses: 1. Learn how to communicate ideas like us: https://communication.thethinkschool.... 2. Land your dream jobs: https://linkedinmasterclass.thethinks... 3. Create a Perfect Resume in less than 90 minutes: https://www.thethinkschool.in/resume-... Study materials Timeline of gaming https://www.weforum.org/agenda/2020/1... EY Report https://drive.google.com/file/d/1OUMh... Want to buy the equipment we use? 1. Our Laptop: https://amzn.to/3z66odv 2. Our Mic: https://amzn.to/3liQQyi 3. Camera Stand: https://amzn.to/3z8l3ov 4. Mobile holder for stand: https://amzn.to/3xgCF25 5. Laptop: https://amzn.to/3gMYXRi To support our work you can donate here: https://www.instamojo.com/@thinkschool Chapter. 0:00 Intro 2:06 Fundamentals of Gaming 2:45 Stakeholders 7:48 Changing business models 13:08 pointers of research Thumbnail: [email protected] #esports #gaming #gamingvideos #gamingindustry #thethinkschool

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