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Basics of Starting your own Game Studio 5 месяцев назад


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Basics of Starting your own Game Studio

We've previously touched upon starting a studio, but I always left out a bunch of the details as they are very country/experience-specific. In this video, I go through Michael Futter's Gamedev Business Handbook and share some of the key insights he has with you. Thank you to our Patrons: Jesse Segun-Oside Lucas H. da Silva Jacob Rutter Bart Mamzer Lolicide Kyle Gilliam panD3MONium Games Jonathan E.S.P. Dj S Game Dev With Michael Florian Alushaj gageperrygames NeatWare Grzegorz Kiernozek Do you want even more content regarding making your own studio and getting an in-depth look at how we run BiteMe Games? Or maybe even get some dedicated coaching? Check out our Patreon:   / bitemegames   Timestamps: 00:00 You need to incorporate 01:18 Splitting business and personal 02:35 Track & Categorize everything 03:50 Legal framework 04:35 Stages of development 05:13 External IP 05:51 Negotiating 08:36 Crowdfunding 09:23 Early Access 10:45 General thoughts 12:21 Patreon 13:01 Next book? 13:32 Outro --- Get our game now on Steam: https://store.steampowered.com/app/21... Join our Discord:   / discord   In need of some Unity Assets? Use our affiliate link to support us, it's free, and we get a small kickback: https://prf.hn/l/wzGa15G Want to reach out to us? Send us an email at [email protected]

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