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IN-DEPTH VR PHYSICS INTERACTIONS - Part 1 1 месяц назад


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IN-DEPTH VR PHYSICS INTERACTIONS - Part 1

Join the Discord ►   / discord   Patreon ►   / nimsostudios   Twitter ►   / nimsostudios   Itch.io ► https://nimsostudios.itch.io/ #vr #virtualreality #locomotion #vrgaming #vrchat #virtualrealitygame The Hybrid Presence Engine now has INTERACTIONS EVERYWHERE! We've got sounds, sharp & pointy things, energy distance grabs, "Force (based) Pull", Bottle shaders, LEG COLLISION... soo many things!! MUSIC: HeatleyBros - Continue Sappheiros - Dawn 0:00 Intro 1:00 Patreon & Subscribe! 1:25 Crowd-Funding ProjectTX 2:36 Visual Improvements & Shaders 3:56 More Muscle Improvements! 5:17 You can't lift a Sledgehammer with one hand! 7:40 Use the shoulders for better swinging 9:34 Muscle limits when sword fighting 10:21 Sword testing 11:02 BOTTLE & LIQUID SHADER! 12:20 Handling Sounds 13:25 Physical Properties 14:30 Sound Testing with different surface types 15:56 THE ACTUAL GLASS! 16:40 Details per material 17:01 Pokey things 17:35 DENSITY 19:26 THE STRONG GUY! 20:30 MAGNETISM! 22:42 Additional Bottle Functionality! 23:10 THE ENERGY/HOVER GRAB 24:20 FORCE (based) PULL 25:48 Energy grabbing for puzzles! 26:56 PHYSICAL ATTACHMENT SYSTEM 28:08 Actually weighing me down! 30:19 LEG COLLISION 32:05 Interfering with movement 33:50 The Attached Grapple! 36:25 Bungee Grapple! 37:30 Prop Vending Machines 39:00 DYNAMIC GRAB CYLINDERS - BATS 40:40 Dynamic posing on Bottles 41:08 No restricting 2-hand grabbing! 42:14 A bit of boxing 43:04 It's all based on materials... erm... 43:54 The last little bit of movement 44:36 Patreon - Subscribe - CrowdFund? - Outro

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