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#115

Richard Jacques is a video game composer who has composed for games such as Mass Effect, 007 Bloodstone, Sonic and the recent Guardians Of The Galaxy game. #gotg #guardiansofthegalaxy #marvel SOCIAL MEDIA WEBSITE - www.richardjacques.com TWITTER - @Richard_jacques INSTAGRAM - @richardjacquescomposer FACEBOOK - Richard Jacques TIMESTAMPS 00:00 - Intro 00:50 - How Richard Came Up With GOTG’s Musical Sound 01:40 - Direction From Audio Director On GOTG/Main GOTG Theme 03:18 - Process Of Writing Main GOTG Theme 05:41 - Realising The Main GOTG Theme Was Special 06:47 - How Richard Would Incorporate Main Theme Into Other Parts Of Soundtrack 08:27 - The Credits Theme 09:50 - Licensed Music In GOTG 12:03 - Evolution Of Licensed Music & Meshing With Original Score 13:10 - Dealing With Key Changes 14:21 - Writing In Midi And Getting It 100% Right Before Orchestra Recording 15:35 - Richard Was Full Time On GOTG Since 2019 16:38 - MCU Films Didn’t Influence The GOTG Score 17:47 - Richard Is Drawn To Story/Would Love To Compose For MCU 18:40 - Having To Much Musical Equipment Can Be Distracting 20:57 - Being Content With The Plugins You Have/Chapter 11 Story 23:23 - Mixing Of GOTG Soundtrack 30:28 - Writing A Theme On A London Bus On A Piece Of Paper 32:40 - Demo Tracks For 007:Bloodstone 33:50 - Richard Doesn’t Mind Still Doing Demos Despite His Clout 35:40 - Melody Comes Naturally To Richard 37:59 - How Richard Got His Job At SEGA Europe 41:15 - Richard Was Writing Music For Screen Before Composing For Video Games 43:37 - Richard’s Demo Tracks Are Locked Away 44:35 - Richard Would Love To Do An Analog Synth Score 46:02 - How Richard Stays Inspired 48:49 - Richard Had A Lot Of Roles At SEGA 50:22 - Richard Doesn’t Incorporate Sound Design Into Music/Music Implementation 52:13 - GOTG Soundtrack/Music Implementation In GOTG 54:04 - Work On Mass Effect Helped With GOTG/Flowcharts Of Music 55:41 - Difference Between Mass Effect & GOTG 57:28 - Where Film/TV Differs From Video Games 58:44 - Where To Follow Richard Jacques

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