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Скачать с ютуб Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits в хорошем качестве

Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits 10 лет назад


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Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits

Bad quests treat the player as an object to be transported from level to level, using five common quest types to push them through the game without any sense of discovery or exploration. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "City of the Tarutaru" by Tweex http://bit.ly/RksPqI

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