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Скачать с ютуб Cyberpunk 2077 | Xbox Series S/X vs PS5 | 1.6 Patch Comparison & Framerate Test | Analista De Bits в хорошем качестве

Cyberpunk 2077 | Xbox Series S/X vs PS5 | 1.6 Patch Comparison & Framerate Test | Analista De Bits 1 год назад


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Cyberpunk 2077 | Xbox Series S/X vs PS5 | 1.6 Patch Comparison & Framerate Test | Analista De Bits

Xbox Series S - Resolution Mode: Dynamic 1440p/30fps (common 1260p) - Performance Mode: Dynamic 1080p/60fps (common 972p) Xbox Series X - Ray-Tracing Mode: 1440p/30fps - Performance Mode: Dynamic 1800p/60fps (common 1620p) PS5 - Ray-Tracing Mode: 1440p/30fps - Performance Mode: Dynamic 1800p/60fps (common 1512p) - Patch 1.6 adds a new performance mode for Xbox Series S at 60fps. - Series S quality mode does not include Ray-Tracing. - Xbox Series S in performance mode decreases the quality of some shadows, draw distance and number of npcs. - Higher average resolution on Xbox Series X in performance mode compared to PS5. - Performance mode maintains a fairly stable (although with some drops) 60fps on all 3 platforms. - PS5/SX Ray-Tracing mode adds ray-traced shadows, but not to reflections or global illumination. - PS5 and X Series have some tearing in performance mode, although it is more noticeable on PS5.

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