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Unity Tutorial: Shooting bullets using a particle system 4 года назад


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Unity Tutorial: Shooting bullets using a particle system

In this video I will Show you the method I use to fire bullets from a gun. This is the best method I have tried so far. It uses far fewer resources than Instantiating, and is more flashy and easier to customizable than raycasts. This method works similar to instantiating, however we will use the particle system to emit our projectiles via the ParticleSystem.Emit() function. the particle system will also utilize collisions, sending messages that will allow us to get some information from each individual particle within the system. 0:00 Intro: why this method is better 3:39 Scene Set Up 5:54 Gun and particle system Set up 15:40 bullet Script 24:03 Gun Script 30:58 Script Over View (skip here for the full code) 33:37 Shooting the bullet and outro @1:14 I say shooting 3 bullets per second caused the frames to drop I meant to give a higher number like 20 or 30

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