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Discover how to effectively `update the UI` in Flutter using GetX state management. Learn to implement callback functions for seamless interface refresh with our step-by-step guide! --- This video is based on the question https://stackoverflow.com/q/75534433/ asked by the user 'tesseract' ( https://stackoverflow.com/u/9113236/ ) and on the answer https://stackoverflow.com/a/75540414/ provided by the user 'Krish Bhanushali' ( https://stackoverflow.com/u/13220817/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions. Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: How do i update UI in a method where i have widgets in flutter? Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l... The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license. If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com. --- How to Update UI in a Flutter Method with GetX If you're developing a Flutter application, you might find yourself in a situation where you need to update the user interface (UI) from within a method after interacting with various widgets. This can be particularly tricky when using state management solutions like GetX. If you've been struggling with updating the UI in a Flutter method, you're not alone. In this post, we'll dive deep into how to effectively update the UI when using GetX, utilizing techniques like callback functions and leveraging the power of GetBuilder. Understanding the Challenge You might encounter a common problem: when you tap a UI element such as a button, the interface fails to update as expected. In your case, you have a GestureDetector that should change the state of a liked icon. Despite using setState, the UI doesn't reflect the changes made by the GetX controller. The Code Block Here's a sample code of the method you might be using: [[See Video to Reveal this Text or Code Snippet]] The above method is designed to open a modal bottom sheet with a gesture detector for liking/unliking an item. Solution: Use GetX for State Management The key to updating the UI when using GetX is to utilize its built-in capabilities effectively. Instead of relying on setState, which is mainly used in Stateful Widgets, you'll utilize GetBuilder for reactive programming. Step-by-Step Solution Wrap Appropriate Widgets with GetBuilder: Use GetBuilder to wrap the widget(s) that need to reflect changes from your controller. [[See Video to Reveal this Text or Code Snippet]] Modify Your Controller: Ensure your toggleLikedIcon method within the HomeController calls update(); This line tells GetX to update any listeners, including your GetBuilder. [[See Video to Reveal this Text or Code Snippet]] Remove setState: Since GetX handles the state, you don’t require the setState method. Simply call the toggleLikedIcon on tap, and the UI will update thanks to GetX's reactive nature. Conclusion Using GetX for state management in Flutter allows for clear and efficient UI updates in response to user interactions. By wrapping your widgets with GetBuilder and ensuring your controller manages the state correctly, you can eliminate the need for setState in most scenarios. Key Takeaways: Utilize GetBuilder for widgets needing to reflect changes. Replace setState with direct controller method calls. Ensure you call update() in your controller methods to notify listeners. By following this guide, you should be able to seamlessly update your UI in Flutter while harnessing the power of GetX effectively!