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Steam Deck OLED vs. Nintendo Switch OLED - Devil May Cry HD 1 месяц назад


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Steam Deck OLED vs. Nintendo Switch OLED - Devil May Cry HD

This video gives a comparison of Devil May Cry HD running on both the Switch OLED and Steam Deck OLED. The Switch version is running from the game cartridge and the Steam Deck version is running from the SSD. As with all of these videos, the purpose is above all else to compare the visuals and performance between the two devices for the game. The Steam Deck AND Switch version both run at a locked 60 fps and the recording is at 60. I set the Deck's fps cap / refresh rate to 60fps/60Hz as the game does not run above 60fps. There are no graphical options on the Deck version (or Switch, obviously), but the Deck runs the game at 800p and the Switch at 720p. Although the game is listed as Unsupported on Steam Deck, it (and DMC 2; I have not tried 3 yet) runs almost completely flawlessly by default--with the only issue I came across being the audio problems during pre-rendered (not in-engine) cutscenes (detailed below). Some notes: 1. The timers are basically fixed for this video, but somehow are ahead by .03 seconds. There does not seem to be any real way to fix it as far as I can tell. 2. In the pre-rendered original PS2 cutscenes (i.e, those not in-engine) the Steam Deck has some odd audio crackling issues. These issues are not present with any of the audio in either the in-engine cutscenes or the game itself. Thankfully, these scenes are few and far between throughout the whole of the game, so I rarely noticed it (and just finished the game last week in its entirety). The audio issues are completely absent from the Switch version as far as I can tell. 3. I did the best I could to get all cutscenes synced up and keep the games relatively in the same areas for a better, more direct comparison, though early on it was more tricky, so it is not quite perfect. I added some graphics throughout to indicate when footage has been paused (when waiting for the other to load or get to the same spot in the game) and which game's audio is playing. The early portions of the footage have audio from both.

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