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The big DON'Ts of Character design for rigging - (Part 1)

Please note that the content of videos is not just my opinion, just like all of my videos and tutorials, this is based on the information I saw in several studios, and from asking different artists online from around the world and finding out the common elements that came back. So in this series of videos, I will try to explain what I will call: the great no noes of character design for rigging! This series will focus on character design and how to make it work better for different styles of animation. There is a lot of difference between designing for paperless and cut out! And 3D too. And often, when problems appear down the production line . . . we can backtrack and sadly more often than not… the source of all these problems . . . often comes from the designs. AND I AM NOT blaming or shaming the character designer here. Unless they are … mean… Honestly most of the character designers I talked to about this legitly just said… ‘’Aww man, I didn’t know! If I had known this would hinder the rest of the production so much I would’ve done something else… I just thought it looked nice!’’ AS USUAL: Tell me what you learned down in the comments! Follow me on instagram: https://www.instagram.com/zebirdbrain... JOIN THE FUN ON DISCORD with ToonBoom Official server!   / discord   Follow me on Instagram ad twitter: @zebirdbrain More Videos to come in the following weeks! :) ===============

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