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High Level Shader Language (HLSL) - The Basics - GameMaker Tutorial 4 года назад


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High Level Shader Language (HLSL) - The Basics - GameMaker Tutorial

GLSL ES isn't the only shader language you can use in GameMaker. When you build a game for Windows, you can also write shader code in the HLSL - the High Level Shader Language! Overall I like HLSL a bit better than GLSL ES, although GLSL ES is a bit simpler and is quicker to write. As a fun fact, the Unity game engine does kind of the opposite of what GameMaker does: you write your shaders in HLSL by default (or at least in CG, which is very similar to HLSL) and then it will translate that to the target platform's shader language of choice if it needs to. If you're not familiar with how shaders work in general, you should definitely lean about that before watching this video. Here's my shader playlist:    • Shader Stuff - GameMaker Studio 2   Microsoft's documentation on HLSL semantics: https://docs.microsoft.com/en-us/wind... The code: https://github.com/DragoniteSpam-Game... GameMaker 3D playlist:    • 3D in Game Maker Studio 2   GameMaker Studio 2 playlist:    • Game Maker Studio 2 - General Tutorials   #GameMaker #GameMakerShaders #GameMakerHLSL - - - - I've now made that Patreon:   / wizardragon   That promised social media link spam.   / dragonitespam   Transition / idle music is by my old friend Kamex:    / greatgabite   Rate, comment, subscribe, watch more, enjoy!

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