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Combining Unity NavMesh with Humanoid Animation

Bring your humanoid characters to life by combining Unity's NavMesh navigation with Mecanim animation. Combining these can be tricky, and this video show you how to do it to create autonomous, AI-driven animated humanoid NPCs for your games and simulations. These pages from the Unity Manual are mentioned: Using NavMesh Agent with Other Components - https://docs.unity3d.com/Manual/nav-M... Coupling Animation with Navigation - https://docs.unity3d.com/Manual/nav-M... (also shows how to make the Animator Controller) The video uses the POLYGON City Pack from the Unity Asset Store: https://assetstore.unity.com/packages... This video is #6 in the series "Humanoid AI in Unity."    • Humanoid AI in Unity   See the Clockworks Games website at http://clockworks-games.com/ Subscribe to the Clockworks Games Facebook group:   / gamesfromtheclockworks   #unityai #gamedevai #unitynavmesh

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