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Welcome to Syntax_Error, the show where I analyze topics that relate to game design and try to teach viewers how to develop their games. In this episode I attempt to create a list of steps developers can take in order to plan their games and make it through the pre-production phase of development. Next Episode (Using Visuals to Create Satisfying and Engaging Gameplay - Game Feel): • How Visuals Can Improve Game Feel || ... Previous Episode (Blending the Story & Gameplay - Ludonarrative Dissonance): • Blending the Story & Gameplay - Ludon... Syntax_Error Playlist: • Syntax_Error Twitter: / supersonic7ce Facebook: / supersonic7ce Twitch: / supersonic7ce Hitbox: http://www.hitbox.tv/SuperSonic7CE Picarto: https://picarto.tv/SuperSonic7CE Linked Videos: Miitomo Review [iOS] • Видео Talking 'n' Drawing Podcast Ep. 35: Unbirthday - Ft. Krycklund, & The Slinky Kid • Видео Yooka-Laylee Toybox Plus Livestream • Видео Timestamps: 0:00 - Intro and Overview 2:11 - Step 1 || Brainstorm Gameplay Ideas 3:37 - Step 2 || Create a Gameplay Prototype 4:54 - Step 3 || Experiment with the Prototype 5:41 - Step 4 || Determine the Game’s Scale 8:25 - Step 5 || Brainstorm Story Ideas 9:27 - Step 6 || Create a Character Bible 10:42 - Step 7 || Outline the Story Events 12:15 - Step 8 || Make a Story Exposition List 13:21 - Step 9 || Expand and Refine the Story Outline 14:00 - Step 10 || Refine the Game’s Core 15:00 - Step 11 || Create a List of Level Ideas 16:29 - Step 12 || Write Your Story 17:35 - Step 13 || Create a Debug Mode 18:40 - Step 14 || Plan the Intro Level 20:40 - Step 15 || Plan the Intro Boss 21:22 - Step 16 || Plan the Intro Cutscene 23:00 - Step 17 || Revise, Then Exit the Pre-Production Phase Credits: Special thanks to everyone who stuck with this show and it's countless changes for two years! Footage List: https://docs.google.com/document/d/1v...