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Modelling a Cartoon Character in Maya [ FINAL PART 13 ] - Hair UVs Lashes, brows, The end!

🔥 WELL DONE! 🔥 ... you made it to the final part of Modelling a cartoon character in Maya from start to finish In this last lesson we will UN Map the hair and add some interesting materials and textures, then move on to 3d modelling the eyelashes and eyebrows. We will finish up with a section on how you can take this or your character further and better, so stick around to the end! In this FREE tutorial series, we are learning to create a 3d character from the beginning through to texturing. See previous videos if you have missed them. You can follow along in Blender or 3D Max as the principles are the same, just the menu commands will differ. 🔥 Support this channel and get rewards at: 👉   / animatorartistlife   📗 To jump to a specific part of the video you can skip to any chapter by clicking in the timeline ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬ 0:00​​​ - UV mapping and texturing the hair 19:46​​​ - Model the eyelashes 27:00​​​ - Model the eyebrows 32:33​​​ - Taking the character further 👉 THE END: Thank you so much for watching this series, I hope you learnt a lot, please spread the word about Animator Artist Life, and subscribe for more FREE tutorials Now move onto rigging your character!:    • Character Rigging in Maya with Advanced Sk...   -- 🔥 GET VIP REWARDS & BENEFITS and even my DIGITAL ASSETS LIKE 3D MODELS! for supporting this channel for as little as $2 a month. VISIT: 👉   / animatorartistlife  . 👈 I want to be able to dedicate more time and make more videos each month so any support is hugely appreciated 🙏 👉 Come Join the New Private Facebook group:   / animatorartistlife   👉 Follow on Twitter:   / animartistlife  

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