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Start here to avoid confusion and stay ahead – bookmark the full Zero to Hero playlist now: • Blender 4.4 Zero to Hero Series – Beginner... Accelerate your learning – grab these free Blender 4.4 project files now: https://www.artstation.com/marketplac... Each episode builds on the last, guiding you step-by-step from beginner to a skilled 3D professional well positioned to earn top income in the entertainment industry. If you find this tutorial valuable, consider liking the video and subscribing to stay updated as I release more content in the Zero to Hero series. Your support helps the channel grow and ensures you don’t miss future lessons. Blender comes with a number of “primitive” mesh shapes that you can start modeling from, but not everybody knows that there are a whole lot of hidden extra primitives! Master essential workflows in Blender 4.4 with this quick first dive into the Properties Panel and core object management tools. Learn how to navigate context-sensitive tabs, control output settings, and manipulate scene units for precise modeling. Explore advanced topics such as delta transforms for non-destructive adjustments and modifiers for 3D modeling workflows. Gain insight into standard primitives, their properties, and discover less-known special primitives that can streamline your design process. This tutorial is designed to prepare you for advanced modeling phases by reinforcing foundational concepts used by professionals across architecture, VFX, and real-time graphics. 🧭 Chapters: 0:00:56 What is the Properties Panel Editor in Blender 4.4 0:02:51 Tool Tab in the Properties Panel Editor 0:03:08 Render Tab in the Properties Panel Editor 0:03:25 Output Tab in the Properties Panel Editor 0:04:34 View Layer Tab in the Properties Panel Editor 0:05:18 Scene Tab in the Properties Panel Editor 0:06:00 World Tab in the Properties Panel Editor 0:07:08 Collections and Object Tab in the Properties Panel Editor 0:07:37 What are Delta Transforms in Blender 4.4 0:09:11 Modifiers Tab in the Properties Panel Editor 0:10:17 Particles, Physics and Constraints Tab in the Properties Panel Editor 0:10:34 Data Tab in the Properties Panel Editor 0:11:06 Material Tab in the Properties Panel Editor 0:11:33 Camera Tab in the Properties Panel Editor 0:11:43 Light Tab in the Properties Panel Editor 0:12:59 Primitive Mesh Shapes in Blender 4.4 0:15:54 Pro Tip on Overexposure and Underexposure 0:16:34 Special Primitive Mesh Shapes Built-it Add-on