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GBO2 Zaku Machinery & Zaku Machinery (EB): Two new suits, one video! 2 недели назад


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GBO2 Zaku Machinery & Zaku Machinery (EB): Two new suits, one video!

This video contains two matches I had with the recently released Zaku Machinery and Zaku Machinery (EB). The regular one is a 450 cost general, while the EB version is a 500 cost support. Both these suits feel pretty fun, but in terms of strength I think the general is much better relative to cost. The general is basically a low cost Zaku scaled up to 450 cost, it has excellent stats across the board, excellent mobility and a versatile loadout that lets it frontline or midline as needed. The support gets Anti-Beam Coating and a sniper rifle that fires piercing gerobi beams with uncharged shots, but it feels oddly difficult to land with them sometimes. I am trying something a bit different here with my description, since the video is about two suits rather than just one. I might make a commentated video later on that explains both suits in greater detail than I can in this description. I hope that you enjoy watching! LV1 Zaku Machinery stats and loadout: Primary weapon: Machine gun with 160x4 power, 40 ammo, 0.5 seconds cooldown, 10 seconds reload, 0.77 seconds swap time, 300m range and 8%x4 stagger value. Primary melee weapon: Heat hawk with 2100 power, 2.5 seconds cooldown, 0.5 seconds swap time and standard melee modifiers. Sub weapon 1: Bazooka with 2000 power, 4 ammo, 5.5 seconds cooldown, 16 seconds reload, 1.75 seconds swap time, 350m range and 60% stagger value. It has an abnormally large splash radius. Sub weapon 2: Sturmfaust with 1950 power, 1 ammo, 10 seconds reload, 1 second swap time, 200m range and 40% stagger value. Sub weapon 3: Flash grenade with 0 power, 1 ammo, 14 seconds reload, 1 second swap time and 0% stagger value. Sub weapon 4: Birdlime launcher with 300 power, 1 ammo, 25 seconds reload, 1 second swap time and 0% stagger value. It has 17000 HP, 15 beam/ballistic resist and 18 melee resist. It has LV1 Emergency Evasion as a defensive skill. It has a 30% damage reduction buffer on its right shoulder shield. In terms of mobility it has 130 walking speed, 200 boosting speed, 65 thrust and 72 turning speed. Apart from having LV2 Forced Injector and LV2 Flight Control, it strafes at 100% speed in all directions. It also gets LV1 Anti-Stealth, which allows it to see enemies with LV1 Stealth on the radar. LV1 Zaku Machinery (EB) stats and loadout: Primary weapon: Sniper beam rifle with 500x4 (2500) power, 50% (85%) heat, 2 seconds cooldown, 15 seconds overheat, 0.77 seconds swap time, 500m (550m) range, 3 seconds focus time and 35%x4 (50%) stagger value. Uncharged shots fires a gerobi beam that does not instantly stagger. It can walk and charge to fire an instant stagger beam with a small splash damage radius. Primary melee weapon: Beam saber with 2050 power, 2.5 seconds cooldown, 0.77 seconds swap time and standard melee modifiers. It doesI not have melee combo controller or high performance balancer. Sub weapon 1: Head vulcan gun with 100 power, 60 ammo, 450 RPM, 8 seconds reload, 0.5 seconds swap time, 150m range, 750 DPS and 4% stagger value. Sub weapon 2: Machine gun with 150x5 power, 40 ammo, 0.5 seconds cooldown, 10 seconds reload, 0.5 seconds swap time, 300m range and 8%x5 stagger value. Sub weapon 3: Sturmfaust with 2000 power, 1 ammo, 15 seconds reload, 1 second swap time, 200m range and 60% stagger value. Sub weapon 4: Birdlime launcher with 300 power, 1 ammo, 25 seconds reload, 1 second swap time and 0% stagger value. It has 15000 HP, 18 ballistic resist, 24 beam resistance and 8 melee resistance. It gets LV1 Anti-Beam Coating as a defensive skill, which protects against beam instant staggers and reduces their damage by 25%. The effect expires once your HP drops below half, after which your beam resistance is reduced to 0. It also has a 15% damage reduction right shoulder buffer and 10% reduction back binder buffer. In terms of mobility it has 120 walking speed, 190 boosting speed, 70 thrust and 69 turning speed. It has LV1 Forced Injectors and also strafes at 100% speed in every direction. It also gets LV2 Anti-Stealth, which allows it to see enemies with LV1 or LV2 Stealth on the radar. Please share your thoughts down in the comments about this new description format and the different thumbnail format. Do you think it is better, worse or about the same quality as my previous videos? I could do a video later as a quick how-to guide for the Zaku Machinery duo, it could include basic combos, how all the weapons work alongside my own personal evaluation of them (including ease of use, how well they stack up to their contemporaries, how well rounded they are etc). If you preferred my previous descriptions, would a video overview of the suits be a suitable replacement? Thanks for watching, and I hope that you enjoyed it! Music used: Super Dragon Ball Z, Training Arena Dynasty Warriors Gundam 2, Mirage

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