Из-за периодической блокировки нашего сайта РКН сервисами, просим воспользоваться резервным адресом:
Загрузить через dTub.ru Загрузить через ycliper.com Загрузить через ClipSaver.ruУ нас вы можете посмотреть бесплатно How Hideo Kojima Creates Video Game Masterpieces with Autodesk Maya | Death Stranding 2 On the Beach или скачать в максимальном доступном качестве, которое было загружено на ютуб. Для скачивания выберите вариант из формы ниже:
Роботам не доступно скачивание файлов. Если вы считаете что это ошибочное сообщение - попробуйте зайти на сайт через браузер google chrome или mozilla firefox. Если сообщение не исчезает - напишите о проблеме в обратную связь. Спасибо.
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса savevideohd.ru
How does the Death Stranding series use Maya to create award winning animations? And why did Kojima leave Konami to create his own studio? Learn how award winning games such as Death Stranding utilize Autodesk Maya and industry workflows with keyframe animation, rigging, and more! Limited Access FREE trial ►► https://bit.ly/ClassCreatives Class Creative’s Maya for Beginners: Complete 3D Animation Masterclass | Comprehensive Foundational Guide!! UNLIMITED Course Access ►► https://bit.ly/CLASSCREATIVESPRO ----------------------------------------------------------------------------------- Sponsors: 30 Days Free via Links - MAYA AUTODESK ►► https://bit.ly/MAYACREATE ADOBE CREATIVE ►► https://www.bit.ly/CCADOBE MAYA INDIE (Supports Python Scripting) ►► https://bit.ly/MAYAINDIE ANATOMY 4 SCULPTORS (10% off code: classcreatives): ►► https://bit.ly/ANATOMY4SCULPTORS Wacom (10% off code:class_creatives_wacom) ►► https://bit.ly/Wacomdiscount ----------------------------------------------------------------------------------- Pro Gear Our Instructors Use ►► https://www.amazon.com/shop/classcrea... Small commission earned from your support. ----------------------------------------------------------------------------------- Timestamps 00:01 Kojima Intro 00:58 Becoming a Legend 03:23 Leaving Konami 04:44 Kojima Productions 06:22 Feet 06:48 Death Stranding & Maya 07:56 Sony Mocopi 08:42 Class Creatives Masterclass Access 09:30 Studio Tour 10:33 Next Projects 12:28 Logo & Ludens Statue 13:22 Conclusion This video is based on research from the interviews and insights of the following articles: https://www.theguardian.com/games/202... https://www.yokogaomag.com/editorial/... https://www.gamesindustry.biz/hideo-k... https://www.ign.com/articles/hideo-ko... https://variety.com/2024/gaming/news/... https://www.gamesindustry.biz/hideo-k... https://www.ign.com/articles/hideo-ko... https://www.ign.com/articles/hideo-ko... / @coresmos2271 Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more. In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity). Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch. Over 18 hours of Animation instruction! Autodesk Maya and the Unreal game engine. Why Learn From Class Creatives? This course features an accredited university level animation instructor who has over 20 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog, Insomniac, Guerilla Games, Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.