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Скачать с ютуб Deep Sleep | All Stars Poppy Playtime Chapter 3 Cover | Mario's Madness V2 в хорошем качестве

Deep Sleep | All Stars Poppy Playtime Chapter 3 Cover | Mario's Madness V2 2 месяца назад


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Deep Sleep | All Stars Poppy Playtime Chapter 3 Cover | Mario's Madness V2

My gosh sorry for taking so long on this, I tried to make it look the best it can, I will hopefully be posting more regularly now. Enjoy the video! All Stars:    • ALL STARS | MARIO'S MADNESS V2 [OST] ...   Chromatics by @covaxgrizz69 Poppy Chromatic by Me Algorithm Stuffs: Friday Night Funkin' is an open-source rhythm game released on Newgrounds in 2020. The game is developed by a small group called The Funkin' Crew Inc., which consists of Cameron "ninjamuffin99" Taylor, David "PhantomArcade" Brown, Isaac "Kawai Sprite" Garcia, and evilsk8r. The game shares some gameplay features with Dance Dance Revolution, PaRappa the Rapper, and the "Dance Contest" minigame from Club Penguin, and borrows aesthetic influences from Flash games.The game has been credited with driving users back to Newgrounds, a site whose popularity peaked in the early 2000s. The game revolves around the player character, Boyfriend, who must defeat a variety of opponents in singing and rapping contests in order to continue dating his love interest, Girlfriend. Gameplay involves hitting notes with timed inputs while avoiding running out of health for the duration of the song. The game was initially created for the Ludum Dare 47 game jam on October 5, 2020. An expanded demo was released on November 1, 2020, with updates continually released in the following months. A full version of the game backed by Kickstarter, titled Friday Night Funkin': The Full Ass Game, is in development. Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "weeks" in-game, containing three songs each. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player's pattern sometimes varying from the opponent's or both singers engaging in a duet. For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player's high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly, and a "free play" mode which allows for free selection of any of the game's music tracks. Timestamps: 0:00 - Act 1: CatNap 1:49 - Act 2: Poppy & Kissy 2:40- Act 2.5: Nightmare Huggy 2:46- Act 2.5: Miss Delight 2:53- Act 2.5: DogDay 3:06- Act 2.5: All Together 3:46- Act 3: GF 6:05- Act 4: Nightmare CatNap

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