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Скачать с ютуб 9 Insanely Cool Secrets You Might've Missed in Act 3 in Baldur's Gate 3 в хорошем качестве

9 Insanely Cool Secrets You Might've Missed in Act 3 in Baldur's Gate 3 9 месяцев назад


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9 Insanely Cool Secrets You Might've Missed in Act 3 in Baldur's Gate 3

First up is the Helm of Balduran and the Balduran’s Giantslayer. Within Wyrm’s Rock Prison lies a secret door marked by two Dragon Head Torches. The only way to get this secret door to appear is by attacking both these torches with an attack that deals lightning damage... Click for More👇 Timestamps 00:00 Helm of Balduran and Balduran's Giantslayer 01:21 The Unsolvable Puzzle 02:41 Unstable Blood 03:38 Nyrulna 04:49 True Hero of Baldur's Gate 05:22 Tharchiate Vigour 06:44 Danse Macabre 07:26 Mirror of Loss 08:31 Sentient Amulet Once both are attacked by lightning, the Dragon Head Torches will glow blue and the wall will evaporate showing the way forward. Beyond the hall leads to a room with 4 statues, and 4 chambers with unique trials. The chamber of Courage, where you must survive for 4 turns, the chamber of judgment where you must determine what happens next in the story told by paintings, the chamber of insight, where you must slay 1 of 3 who would lead Baldur’s gate to ruin, and the chamber of strategy where you must perform a checkmate in 2 turns. If you fail one of the trails in a non-lethal way, then the dead will rise to fight you, but you can still progress to the following room. In there you’ll find your reward, the Helm of Balduran directly across from where you entered the room. You’ll also find the corpse of a massive creature. If you loot its dead body you’ll find the Balduran’s Giantslayer, and also a big, big surprise. And if you liked that tip don’t forget to click LIKE and SUBSCRIBE for more Baldur’s Gate 3 videos. The Unsolvable Puzzle Number 2 is the Unsolvable Puzzle. Hidden within Cazador’s palace is a secret room, opened by pressing a button in another room. This room has yet another hidden trap door, covered by a treasure chest. Move the chest aside and lockpick the hatch. Below there lies another puzzle: marble plates and metal trunks scattered about. If you manage to solve that puzzle, the door opens leading to yet another puzzle, but this one nobody has solved. There are more marble plates in this room, but also a lever base and what appears to be a broken off lever. However, this puzzle might be unsolvable not because it’s difficult, but instead because it’s bugged. The second lever base is called Marble Plate, along with both of the broken off levers. This is clearly a mistake because the lever base is called a marble plate even though it’s the same thing, and even the levers are called marble plates. And if you place a metal trunk on these supposed metal plates, they disappear. So while this puzzle can’t be solved as of this video’s publishing because of bugs, you might want to create a save file here for when this gets fixed. Unstable Blood Number 3 is Unstable Blood. If you gave Araj Abloodra your blood in Act 2, she will offer you a mysterious potion when you run into her again in Baldur’s gate. If you drink this potion, you will receive the Unstable Blood passive feature which makes your blood become highly flammable and explode when in contact with fire. You can give the potion to anyone in your party, so this would go great on a melee character who might get hit in melee range and allow for creating a fire surface near your enemies. Even better on a melee Tiefling like Karlach with Hellish Resistance to cut fire damage in half. Unstable Blood is also incredibly powerful because like we discussed in the Secret Spell Interactions video, having a fire surface below you allows you to drop potions repeatedly because dropping and moving potions doesn’t cost an action, and the fire surface breaks them open causing the mist to heal you. So Unstable Blood, while it might not look amazing at first glance, can be really helpful. Nyrulna Number 4 is the Legendary Trident Nyrulna. This amazing hidden legendary Trident can be found within the circus of the last days by playing spin the wheel with Akabi the Djinn. However, if you simply spin the wheel, you’ll never win. You’ll need to pickpocket the Djinni Ring from him in order to win. Once you do, you’ll be teleported to a strange Jungle filled with Chult Alioramus. You can fight or sneak your way to the opposite end where you’ll find a locked chest. You’ll need to either lockpick it or smash through it to find Nyrulna inside. This amazing Trident is perfect for a throwing barbarian with the Tavern Brawler feat. The Trident returns to you after each throw, it grants increased movement and jump distance, it illuminates 6 meters around you, and it also does 3-12 Thunder Damage in a 6 meter blast around where it was thrown. This is pretty serious AOE damage, especially if you’re throwing it more than once. So if you have a melee character, they could take a lot of friendly fire from this. #baldursgate3 #baldursgateiii #baldursgate

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