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Follow me on: Twitter: / iced_coffee_dev Github: https://github.com/simondevyoutube/ I just tried to code a 3d engine using webgl and JavaScript in one day (24 hours), completely from scratch. It's been a lonnngggg time since I did any serious graphics work as a programmer, and even longer since I touched opengl. This was a bit of a jump-into-the-deep-end project to see if I could crank out a deferred lighting demo in a short time using webgl. In the video I cover all parts of the project, starting with the initial plan, a super general overview on how 3d engines are often structured, and then stepping through the development of the code. By the end you should understand the basics of how a light prepass renderer works and how to implement one using pure webgl. What was covered: 3D Engine Design Considerations Materials/Shaders/Drawables/Cameras Vertex/Fragment shader implementations Framebuffer Objects Floating point textures Other buzzwords Full source code for the project is available, I mean it's crap but knock yourself out. Source: https://github.com/simondevyoutube/We... There's been a bunch of similar challenges, mostly around making a game in a short time so I thought I'd give it a try but with my own spin. Here are some other videos that helped inspire. Sam Hogan - I Made Minecraft in 24 Hours • I Made Minecraft in 24 Hours Dani - Making a Game in ONE Day (12 Hours) • Making a Game in ONE Day (12 Hours) Fat Dino - I Made a Racing Game in 3 DAYS • I Made a Racing Game in 3 DAYS Code Monkey - I made an FPS in 5 days! (Unity Microgame) • I made an FPS in 5 days! (Unity Micro... Jabrils - Making A Game in 48 Hours! • Making A Game in 48 Hours with Strang... Tren Black - I Made Wii Tennis in 24 Hours • I Made Wii Tennis in 24 Hours Brackeys - MAKING A GAME IN 10 MINUTES • MAKING A GAME IN 10 MINUTES!! BlackThornProd - I MADE A GAME IN 1 WEEK WITH UNITY • I MADE A GAME IN 1 WEEK WITH UNITY : ...