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Скачать с ютуб [TAS] Wii Sports Boxing: Beat The Champion Speedrun in в хорошем качестве

[TAS] Wii Sports Boxing: Beat The Champion Speedrun in 5 лет назад


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[TAS] Wii Sports Boxing: Beat The Champion Speedrun in

READ THE DESCRIPTION FOR MORE INFORMATION This is a Tool Assisted Speedrun. Visit http://tasvideos.org/ for more information. "Beat The Champion" (Otherwise known as "From Zero to Champion") is a speedrunning category in Wii Sports that gives the simple goal of, well, beating the champion in a specific sport starting from the beginning of the game. In the case of Wii Boxing, you are tasked with defeating a series of opponents before you face off against Champion Matt. While using the Wii Remote and Nunchuck to fight your opponents, you can use several different types of punches (Straight jabs, hooks, and uppercuts) to attack. Hitting a fighter's head area does more damage than hitting his/her body, but this can be blocked by the fighter's boxing gloves. In this TAS, I abuse what's considered as valid input by the controls to perform hook attacks (Which are normally intended to hit the opponents body) that hit the opponent's head area. Combined with pinpoint accuracy and good rhythym, I can knock an opponent out less than four real-time seconds (~10-11 In-Game seconds) into the round, with every opponent except for one not getting up before the bell rings. As for improvements, the aforementioned opponent getting up for another fight would be one that would save over 7 seconds. I only tried two different scenarios and simply assumed that she would always get up, but something tells me that it isn't the case if even Champion Matt is able to stay down. All of the fights themselves could be optimized a bit more, but struggles with mapping controls properly and emulator difficulties made completing this much more of a chore than it should have been. Timing starts when the "OK!" appears in the "Starting The Game" popup, and ends when the bell rings for the knockout of Matt. The timer used in the video has frames per second as the last timing place instead of hundredths of a second; 42 frames (In 60FPS) is equal to 70 hundredths of a second, so that's why the time in the title is different from the video. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Check out my Patreon!   / dyllonstej   Discord: https://discordapp.com/invite/T7rZqbm Twitter:   / dstejgaming   Twitch:   / dyllonstej   Skype: dyllon.stejakoski Email: [email protected] My Mods: https://www.dropbox.com/sh/67ce97vfa4... My Other Channel:    / @dyllonstejstuff  

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