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Скачать с ютуб [DST] Using the Astral Detector to fully light a biome в хорошем качестве

[DST] Using the Astral Detector to fully light a biome 4 года назад


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[DST] Using the Astral Detector to fully light a biome

The astral detector has 2 main uses: you mainly use it for getting the celestial sanctum, or you can use it to find the celestial tribute (which will lead to crab king) or the celestial altar (which will lead to the lunar island). However, it also has a 3rd use: placing it once you find all of the pieces (or in the caves) will cause it to simply float in the air, while also producing a small, but manageable, source of infinite light. The light radius is around 1.5 tiles before you will start rapidly losing sanity and being under threat from Charlie attacks. You can as a result use the item to light up entire biomes if you wanted, especially the caves in ruins, where many spots are in eternal darkness. I choose the village as I do plan to base in it after some time, while also having the least amount of threats I cannot counter, such as nightmare lights. It should be noted the cost of these are not cheap. Each detector takes 1 thulecite and 1 moonrock to make. I ended up using well over 400+ thule/moonrocks to fully light up the biome, which means you really should only do this in the very endgame.

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