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INSANE shooter with WAY too many bullets (Unity ECS Tutorial) - PART 2

Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) -   / sasquatchbgames   Join our Discord Community! -   / discord   -- If you've never used ECS before then this video is for you. ECS is great for game's with LOADS of entities, so I figured why not make a shooter that attemps something INSANE that a normal monobehavior approach wouldn't be able to handle (50 projectiles per frame....WITH physics and enemies you can damage) I hope you enjoy! And I hope ECS inspires you to create more ambitious games! -- Timestamps: 00:00 - Introduction 00:15 - Adding collisions to bullets in ECS 02:46 - spawning enemies in waves 08:12 - spawning the enemies in a circle around the player, facing the player 11:32 - adding health to the enemies and making them damageable 13:04 - moving the enemies towards us and looking at us every frame Free 2D Space assets: https://prf.hn/click/camref:1100lwgBQ... bitwise operators (CodeMonkey tutorial):    • Unity Layers, Layer Mask, Bitmask, Bi...   --- In need of more Unity Assets? Using our affiliate link is a great way to support us. We get a small cut that helps keep us up and running: https://assetstore.unity.com/?aid=110... --- Looking for some awesome Gamedev merch? - https://sasquatchbgames.myspreadshop.... --- Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Samurado. Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! Wishlist Samurado! https://store.steampowered.com/app/23... Follow us on Twitter for regular updates!   / sasquatchbgames   #unitytutorial #unity2d #unity3d

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