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What’s New in Cinema 4D 2025.2 and Redshift 2025.4

🚨 DOWNLOAD FREE PROJECT FILES HERE! 🚨 ➡️ https://maxonvfx.com/3DJ4gkj What’s New in Cinema 4D 2025.2 and Redshift 2025.4 Join us for an exciting livestream about the new features in Cinema 4D 2025.2 and Redshift 2025.4 with Elly and Noseman from the Maxon Training Team. 00:00:00 Waiting Loop 00:00:45 Welcome 00:01:40 Today's Topic - New Features 00:02:54 RS OpenPBR Shader, Industry Standard 00:04:32 __ Where to find the OpenPBR Shader 00:05:09 __ Where they differ, Base Properties 00:07:34 __ Property Schematic Overview 00:08:21 __ Translucent example [1] Transmission 00:12:12 __ Translucent example [2] Subsurface 00:14:32 __ Coat, Darkening 00:15:56 __ Fuzz layer 00:17:37 __ Anisotropy [1] Rotation concept 00:19:23 __ Anisotropy [2] Node - Surface Tangent 00:20:20 __ Anisotropy [3] Ramp as input 00:21:10 __ Anisotropy [4] Maxon Noise new rotation 00:23:51 Q - Intro to caustics of diamonds, etc. 00:25:17 Q - OpenPBR [1] - faster - converting old 00:26:32 Q - OpenPBR [2] allows for Arnold conversion 00:26:59 Q - OpenPBR [3] Difference Dielectric and Metal 00:28:11 Q - OpenPBR [4] Transmission depth units 00:28:38 Q - OpenPBR [5] What is new about OpenPBR 00:29:13 Q - OpenPBR [6] Fuzz and Sheen, difference 00:30:21 Q - Surface Tangent node BW vs Normal map [1] 00:31:05 Q - Convert Standard Materials to OpenPBR [7] 00:32:31 Q - Surface Tangent node BW vs Normal map [2] 00:34:00 Q - Convert Standard Materials to OpenPBR [8] 00:34:29 RS Material Baking 00:35:30 __ Where to switch it on, what happens when on 00:37:12 __ Size settings 00:37:44 __ During import only, not a permanent caching 00:38:31 RS Camera Contribution Slider 00:38:48 __ Background checkbox, Camera Contribution 00:40:20 __ Visible checkbox, Camera Contribution 00:41:05 Cinema 4D News 00:44:13 Cinema 4D, Particle, Custom Properties 00:44:43 __ Output and Properties Naming 00:46:31 __ Caching selection 00:47:57 __ Use places for properties 00:49:02 Jelly Bag example, UV Coordinates 00:50:02 __ Color from Texture 00:50:40 Glow, Color Mapper 00:52:01 __ Result Glow 00:52:10 Turn Around, Time Condition 00:53:47 Bubbles and Density 00:54:27 __ Density and size 00:55:13 Cinema 4D, Particles, Density Distribution 00:55:55 __ Linear Field demonstration 00:56:25 __ Vertex Map to Density Distribution 00:57:18 __ Density Distribution - Spherical Field 00:57:49 __ Paint vertex used in Distribution 00:59:41 Cinema 4D, Look at Camera update, invert 01:01:13 Cinema 4D, Rocket Lasso, New Content 01:02:12 __ Branch Spline Modifier 01:02:52 __ Quick Walk Through, new spline Modifiers 01:04:40 Q - Camera Contribution off by default 01:05:22 Q -- Tip - set presets 01:07:48 Q - Any exclusive Maxon-One capsule updates 01:08:28 Cinema 4D, Constellation Generator 01:10:01 Q - OpenPBR [9] any limitations 01:10:57 Q - Constellation Generator - Rope Connections 01:13:56 Q - Any concerns about updating - crashing 01:16:58 Q -- Feedback on bug handling 01:17:13 Housekeeping 01:20:29 Meet us at NAB 01:21:17 Wrapping up, thank you, and bye

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