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Entropia Universe Beginner Crafting Guide – From Filters to ArMatrix Blueprints

Ready to start crafting in Entropia Universe but not sure where to begin? In this video, I walk you through the early stages of becoming a crafter, breaking down how to start with basic filters, sensors, and sheet metal, and build your way up to crafting Tech Gizmos and even ArMatrix weapons and amps. We cover: What materials you’ll need and where to get them How markup affects your crafting profitability Why component widget crafting is your first real goal The truth about crafting losses and how to manage them How to use tech gizmos to get valuable blueprint drops Why metal residue is crucial for full TT value How to support the in-game economy and help free-to-play players Support the channel and free players by visiting my shop at Medusa Bazaar – Floor 2, Shop 1, and check out Luke’s sweat deals on Floor 11 too! 🎯 Whether you're just starting your crafting journey or looking to make sense of markup math, this one’s packed with real advice, experience, and a dash of Entropian wisdom. 🔥 Play smarter. Craft smarter. Click smarter. 👉 Start playing Entropia Universe with my link: https://www.entropiauniverse.com/?cco... Entropia Universe Beginner Crafting Guide – From Filters to ArMatrix Blueprints #EntropiaUniverse #CraftingGuide #RealCashEconomy #MMORPG #ArMatrix #MedusaBazaar #LootAndCraft #NewTreasureIsland #EntropiaTips #MarkupMatters 0:00 - Intro: So You Wanna Be a Crafter? 0:41 - Your First Goal: Component Widget 1 1:55 - You're Not Quite Ready (Yet) 2:21 - Start Here: Filters, Sensors, and Sheet Metal 3:02 - Market Markup Overview 3:51 - Upgrade to Component Widget 2 & Gizmo Talk 4:54 - Helping the Sweat Economy (Luke’s Shop) 5:45 - Basic Filters Breakdown 6:58 - Should You Resell or Craft Further? 7:53 - Basic Sheet Metal: Ingredients and Tips 9:37 - Basic Sensors and Their Value 10:58 - Crafting for Profit vs. Skill Gains 12:17 - Visit My Shop – Medusa Bazaar Floor 2, Shop 1 13:00 - Selling to Support Free-to-Play Players 14:07 - Understanding Tech Gizmos (Weapon & Attachment) 15:57 - Vehicle Structural Engineer: Why It Matters 17:06 - Limited Gizmos & Getting Shrapnel 18:04 - Crafting Weapon vs. Attachment Gizmos 20:06 - Success Rates & Quality Rating Explained 21:12 - What to Sell: Component Widgets vs. Gizmos 22:26 - Goals and Blueprint Drops 23:03 - Why I Love New Treasure Island 24:46 - ArMatrix Amp Crafting: An Example 26:17 - Efficiency Explained: Amp Use Cases 27:58 - Material Management and Hoarding Tips 29:07 - ArMatrix BC10 Crafting Ingredients 30:47 - Residue Talk: Metal, Energy, and Animal Oil 32:11 - Residue Use in Extenders & TT Filler 33:44 - Hoarding Materials vs. TT Profit 34:41 - Maxing Blueprint Quality Rating 35:50 - Suggested PED Budget for New Crafters 36:48 - Final Thoughts: Be the Crafter EU Needs 37:36 - Outro: Help the Economy, Help Yourself

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