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Years ago, a Mac couldn't game. Now they can. But there's a new problem… UGREEN NAS DXP4800 Plus (20% OFF until 3/31): https://amzn.to/4hBQoGB UGREEN NAS Lineup (20% OFF until 3/31): https://amzn.to/4hCS8zt Check out the World Backup Day discount (up to $300 OFF): https://ugreen.pxf.io/aOAvxR Check out UGREEN NAS on Amazon CA (19% OFF until 3/31): https://amzn.to/42dFGk3 Follow Snazzy Labs on Twitter - / snazzylabs Follow me on Bluesky - https://snazzy.fm/UW Follow me on Threads - https://snazzy.fm/XV Follow me on Mastodon - https://snazzy.fm/NN Follow me on Instagram - / snazzyq Before the dawn of Apple Silicon, a Mac couldn't game. Despite sharing the same x86 Intel hardware as many PCs, Apple's computers lack the discrete graphics cards, driver support, and core focus to really find success in desktop gaming. And that's speaking nothing of the thermal throttling issues they encountered for years. The few people that did want to game on a Mac would utilize Boot Camp to enter Windows and endure pain and suffering from there. With Apple Silicon, everything has been flipped on its head. Apple now has, in many aspects, a hardware advantage. And their technology is better than ever, but games are still not coming to the Mac. It's not a hardware problem. It's not even a software problem. It's a platform problem. It's a business problem. It's an Apple problem. Let's explore how well the Mac can play the new Assassin's Creed: Shadows, Control Ultimate Edition, Two Point Museum, Civilization VII, and other newly released games. Let's also talk about why, no matter how good Macs get at playing games, developers will still avoid bringing them at all costs unless Apple gets their act together. #gaming #mac #apple #UGREEN #UGREENNAS