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Playing the Middle: Balancing Trust, Creativity, and Business in the Science of User Experience 7 лет назад


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Playing the Middle: Balancing Trust, Creativity, and Business in the Science of User Experience

In this 2017 GDC panel, UX designers Ian Livingston, Corey May, Jonathan Dankoff, Alex Hutchinson and Chris Lang discuss several topics including: the role of data in the creative process, the focus of UX at different organizational levels, the importance of trust in the UX research process, and how developers still end up crafting bad player experiences. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Get your GDC 2018 pass now: http://ubm.io/2gk5KTU Follow us on Twitter   / official_gdc   Check out our Facebook page for GDC exclusives   / gamedevelopersconference   Visit our site: http://ubm.io/2ctNvqZ

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