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Three ways to use Universal Render Pipeline Renderer Features | Tutorial 11 месяцев назад


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Three ways to use Universal Render Pipeline Renderer Features | Tutorial

A Renderer Feature is a C# script that can be used at any stage in the Render Pipeline to affect the final render. Renderer Features provide a great way of adding custom rendering effects to your scene, often with no code required, making them artist-friendly. It includes a Unity project to follow along with that you can get here: https://github.com/NikLever/Unity_URP... Get the free e-book: Introduction to the Universal Render Pipeline for advanced Unity creators Timestamps: 00:00 Intro 01:09 Simple post-processing (this one for coders) 07:01 Using Stencils 11:49 View silhouette when behind an object Additional resources: URP Renderer Feature documentation: https://on.unity.com/3see4K6 Introducing URP: https://on.unity.com/3vI0JMi Serializing Properties: https://on.unity.com/3sctH4G

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