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Bookworm Adventures Longplay No Mini-Games No Death Played By James Games

Bookworm Adventures is a word-forming puzzle video game, the follow-up to Bookworm from PopCap Games. Released in November 2006, Bookworm Adventures combines the "create words from sets of letters" aspect of Bookworm with several elements of a role-playing video game. In the 2007 Interactive Achievement Awards, Bookworm Adventures won the "Downloadable Game of the Year".[1] The game also won three Zeeby awards for Best Word & Trivia Game of 2006, Best Game Design of 2006 and Best Story/Narrative of 2006. Bookworm Adventures was released November 28, 2006, as packaged software, and released digitally over a nascent Steam shortly afterward in January 2, 2007. For unclear reasons, Electronic Arts, the rights holder which acquired PopCap Games in 2011, removed Bookworm Adventures from both Steam and EA's Origin in 2016, making the game impossible to purchase legally via digital download, a situation that has persisted since. Players guide Lex the Bookworm (voiced by the Chief Creative Officer of PopCap, Jason Kapalka) through a number of stages, battling creatures along the way (which are largely based on Greek mythology, One Thousand and One Nights and Gothic fiction, while the foes in the game's sequel are based on fairy tales, Journey to the West and science fiction). Each battle consists of Lex squaring off against a given enemy. Both Lex and his enemy have health meters (represented by a number of hearts) which, when depleted, signal defeat. However, unlike more traditional role-playing games where players can injure their opponents with arms or magic, enemies in Bookworm Adventures are damaged by forming words. As in the original Bookworm, words are formed from a grid of available letters, although unlike the original, the letters used to form the words need not be adjacent to one another. The longer the word which is formed, the more damage is done to opponents. Similarly, words generated using letters which are less common do more damage than those using only common letters. The game also features gems, which are generated by spelling more powerful words. Each gem has different effects, such as healing Lex and inflicting debuffs to the enemy. The "scramble" feature from the original title returns in Bookworm Adventures, allowing players to replace their current grid of letters with an entirely new set. The cost of doing this is forfeiting a turn, so that the enemy gets a "free" attack. Each turn, players can form a single word, while enemies use one of their available attacks to damage Lex, inflict ailments to Lex, buff themselves, or manipulate the tiles in the grid. During battles, the player can see what attacks and abilities the enemy can use, located at the bottom-right portion of the screen. Some of these attacks can combine two or more effects. After each battle victory, Lex automatically recovers to full health before proceeding to the next battle; however, there are certain stages called "Survival Battles" (still called boss battles in the first game), where Lex will not be healed between enemies. After a certain number of battles are won, a boss of increased difficulty is encountered. Once the boss is defeated, the chapter ends, and the player is rewarded with a treasure item. Treasures provide special abilities to Lex, such as a reduction in damage inflicted to him, or more damage generated from words containing certain letters, or even resistance to negative effects. In some cases, rather than receiving a new item, an existing item is upgraded, which improves the effect or ability of the old item. Once the player has accumulated more than three treasure items, they are required to choose which three items to bring along on later chapters. In the sequel, the player can also be awarded a companion, which gives a beneficial effect every four turns. In addition to equipped items, players can also earn consumable potions, which can be used for an immediate benefit. The potion varieties consist of healing potions, potions which power up the next attack, and potions which cure any negative status conditions and/or negative tiles. While potions can be acquired gradually by defeating foes, potions can also be awarded for playing separate word-based mini-games between stages. In such mini-games, the player must try to guess a secret word, or must try to form as many words as possible from a set of letters. The more skillfully the player plays these mini-games, the greater the reward. In the sequel, the player can only have the maximum of 10 potions of each type, possibly to prevent farming. Bookworm Wordy Bundle is available to download if you want to play all 3 games for free. You need to mount iso first before installing all 3 games. Link for Bookworm Wordy Bundle https://archive.org/details/bookworm-...

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