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Скачать с ютуб [Game Mechanics] Using Audio Cues as Map Hacks (part 1) - Overwatch в хорошем качестве

[Game Mechanics] Using Audio Cues as Map Hacks (part 1) - Overwatch 9 лет назад


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[Game Mechanics] Using Audio Cues as Map Hacks (part 1) - Overwatch

Today we go over how you can tell what hero is coming, how close they are, and what direction they are in just by listening to their footsteps! Crouching affects this as well. These audio cues are extremely important in Overwatch! Suggestions, criticisms, advice, and debate MORE than welcome! Let me know what you're thinking! Donation Link: https://www.paypal.me/SSBMKira Donations are by no means necessary, but all funds will go to keeping me alive for another month. This allows me to spend more time making videos =P Facebook:   / learnoverwatch   Twitter:   / ssbm_kira   Stream:   / ssbm_kira   Intro/outro music thanks to Rob Platt:    • Overwatch Theme - Orchestral Remix   Made on version 0.8.0.0 Written, Directed, and Edited by David Kim Special Thanks to Kellen Ho and PsychoMidget http://kellenho.com/   / thepsychomidget  

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