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Скачать с ютуб Awesome Cloud Clones!!! - Multiplayer Scratch Tutorial #3 в хорошем качестве

Awesome Cloud Clones!!! - Multiplayer Scratch Tutorial #3 11 месяцев назад


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Awesome Cloud Clones!!! - Multiplayer Scratch Tutorial #3

Coding "Cloud Clones" in Scratch is achieved by combining Clones & Cloud Variables to create a MMO (Massive Multiplayer Online) experient that you can drop into any of your games using the Scratch Backpack. In episode 3 of this Scratch tutorial series we code up use Cloud Clones to make the players visible. We expand to use 8 channels of cloud variables to communicate at scale And we figure out how players can leave (efficiently managing the remaining player slots). Whether you're a novice coder or an experienced programmer, this episode will provide valuable insights and practical tips to level up your game development skills. Get ready to unleash your creativity and build the next generation of multiplayer games with Cloud Clones! ▶️ Watch Episode 1 -    • Create an Epic Multiplayer Game in Sc...   ▶️ Watch Episode 2 -    • Code a Multiplayer Scratch Game | JOI...   ▶️ Watch Episode 3 -    • Awesome Cloud Clones!!! - Multiplayer...   ▶️ Watch Episode 4 -    • Make a Multiplayer Platformer in Scra...   ▶️ Full Playlist -    • Griffpatch's Epic Multiplayer Tutorial   🐱 Scratch Studio - https://scratch.mit.edu/studios/33558... 🐱 Some of my Cloud Games MMO Platformer - https://scratch.mit.edu/projects/6122... MMO Minecraft - https://scratch.mit.edu/projects/8431... Cloud Platformer Fun - https://scratch.mit.edu/projects/1278... Slither.io - https://scratch.mit.edu/projects/1085... Taco Burp - https://scratch.mit.edu/projects/4787... ▶️ More Video Tutorials & Fun!    / griffpatch   😺 Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu -------------Video Chapters------------- 0:00 Intro 0:49 Quick Recap 2:42 Cloud Player Clone Factory 4:03 Am I a Clone or the Original Sprite? 4:56 Making the Player Clones Visible 5:55 Feeding the Cloud Players Buffer 8:20 Testing Multiple Onscreen Players 9:49 More cloud variables = more stability 11:27 Which Cloud Variable do we communicate over? 14:04 Testing Multiple Cloud Variables 15:08 Players Leaving the Game 16:28 Don’t Delete Clones! 18:15 Recycling Players & Clones 19:59 Test with Circling Cats! 21:16 Outro #scratch #griffpatch #mmo #cloudgaming #scratch3 #online #codingforbeginners #blockcoding #cloud #cloudgaming #learntocode

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